Abilities
You can learn abilities by equipping items that can be equipped (weapons, armor, gear). To master abilities you need AP, that you get from defeating enemies. If an ability is not mastered and you change equip the ability can't be used anymore. To equip abilities you need a set number of stones. Not all abilities can be learned by everyone.
Name | Stones | Function |
Auto-Reflect | 15 | Automatically casts Reflect in battle |
Auto-Float | 6 | Automatically casts Float in battle |
Auto-Haste | 9 | Automatically casts Haste in battle |
Auto-Regen | 10 | Automatically casts Regen in battle |
Auto-Life | 12 | Automatically casts Life in battle (once) |
Auto-Potion | 3 | Automatically uses Potion when damaged |
HP+10% | 4 | Increases HP by 10% |
HP+20% | 8 | Increases HP by 20% |
MP+10% | 4 | Increases MP by 10% |
MP+20% | 8 | Increases MP by 20% |
Bird Killer | 3 | Deals lethal damage to flying enemies |
Bug Killer | 2 | Deals lethal damage to insects |
Stone Killer | 4 | Deals lethal damage to stone enemies |
Undead Killer | 2 | Deals lethal damage to undead enemies |
Devil Killer | 2 | Deals lethal damage to demons |
Beast Killer | 4 | Deals lethal damage to beasts |
Man Eater | 2 | Deals lethal damage to humans |
Ability Up | 3 | Character learns abilities faster |
Level Up | 7 | Character levels up faster |
Accuracy+ | 2 | Raises physical attack accuracy |
Add Status | 3 | Adds weapon’s status effect (Add ST) when you attack |
Alert | 4 | Prevents back attacks |
Antibody | 4 | Prevents Poison and Venom |
Body Temp | 4 | Prevents Freeze and Heat |
Bright Eyes | 4 | Prevents Darkness |
Clear Headed | 5 | Prevents Confusion |
Insomniac | 5 | Prevents Sleep |
Jelly | 4 | Prevents Petrify and Gradual Petrify |
Locomotion | 4 | Prevents Stop |
Loudmouth | 4 | Prevents Silence |
Absorb MP | 6 | Absorbs MP used by enemy |
Bandit | 5 | Raises success rate of Steal |
Boost | 12 | Raises strength of eidolons |
Chemist | 4 | Doubles the potency of medicinal items |
Concentrate | 10 | Raises the strength of spells |
Counter | 8 | Counterattacks when physically attacked |
Cover | 6 | You take damage in place of an ally |
Distract | 5 | Lowers enemy’s physical attack accuracy |
Eye 4 Eye | 5 | Raises Counter activation rate |
Flee-Gil | 3 | Receive Gil even when running from battle |
Gamble Defense | 1 | Raises Defense occasionally |
Guardian Mog | 3 | Mog protects you with unseen forces |
Half MP | 11 | Cuts MP use by half in battle |
Healer | 2 | Restores physical attack target’s HP |
High Jump | 4 | Jump higher to raise jump attack power |
High Tide | 8 | Allows you to Trance faster |
Initiative | 5 | Raises chance of Preemptive Strike |
Long Reach | 16 | Back row attacks with same power as front row |
MP Attack | 5 | Character uses MP to raise Attack Power |
Mag Elem Null | 13 | Nullifies magic element |
Master Thief | 5 | Steal better items first |
Millionaire | 5 | Receive more Gil after battle |
Mug | 3 | Damages enemy when you steal |
Odin’s Sword | 5 | Attacks with eidolon Odin |
Protect Girls | 4 | You take damage in place of a girl |
Power Throw | 19 | Raises the strength of throw |
Reflectx2 | 17 | Doubles the strength of spells by using Reflect |
Reflect-Null | 7 | Nullifies Reflect and attacks |
Return Magic | 9 | Returns magic used by enemy |
Restore HP | 8 | Restores HP automatically when Near Death |
Steal Gil | 5 | Steal Gil along with items |