Abilities
Name | AP | Description |
Air Combo Plus | 1 | Extends aerial combo attack by one |
Aerial Sweep | 2 | Leap at airborn enemy and strike a mighty blow |
Treasure Magnet | 2 | Attracks HP/MP ad munny balls |
Guard | 2 | Guard against enemy attack |
Ars Archanum | 4 | A formidable attack |
MP Haste | 3 | Boost MP recovery rate in battle |
Strike Raid | 3 | Hurl keyblade at enemy |
Critical Plus | 3 | Increases odds of dealing critical damage |
Ragnarok | 4 | follow=up attack |
Second Chance | 2 | Keep 1 HP even after critical Hit |
MP Rage | 2 | Recover MP when hit in battle |
Jackpot | 2 | Reciever more munny/HP/MP balls in battle |
Trinity Limit | - | Channel remaining MP to crush surrounding foes |
Berserk | 1 | Boost attack power when HP is low |
Second Wind | 3 | Recover from KO status quickly |
Cheer | 1 | Increases summons MP guage |
Lucky Strike | 3 | Raises Luck |
Tornado | 2 | Whirl after enemy |
MP Gift | 3 | Give up to 3 MP to friend |
Rocket | 1 | Leap at airborn enemy with shield |
¤ Shared Abilities
High Jump
Powers up your jump, allowing you to reach higher places.
Mermaid Kick
Swim faster and more powerfully. In Atlantica, press the circle button or square repeatedly to accelerate.
Glide
While in the air, press the circle button to ride the air currents. Hold down the button to stay aloft.
SuperGlide
While in the air, press the square button to fly at high speed. Hold down the button to stay aloft.